Creative Gallery

Creative Formats Built for Moments of Receptivity

From lean-back CTV to instream OLV to High Impact Display, creative hits harder when it's built for the moment.

Formats
Industry
Channel
Region Availability
GumGum Mindset Graph and omnichannel advertising graphic
Advertiser Access

The System Behind the Creative

GumGum gives you direct access to premium advertiser budgets, built on 15+ years of relationships with the agencies and brands that define the market.

The holding groups, direct

Direct relationships with Dentsu, IPG, Publicis, Omnicom, WPP and Havas.

Every major vertical covered

Whatever your audience reads, there's a brand ready to reach them.

Additive by design

GumGum sits alongside your existing partners, not against them.
Get Started

See How Mindset Works For Your Campaigns.

Tell us about your goals, and we’ll show you where Mindset can make the biggest impact.

Trusted by the world's leading companies
McDonald's logo
Target logo
Starbucks logo
Sephora logo
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Frequently Asked Questions

Common inquiries

Most MMM frameworks attribute performance to channel, spend, and timing. They do not capture whether audiences were in a receptive state when impressions were served, which means the model can show where results came from, but not why those placements performed better. Campaigns built on mindset add a dimension MMM cannot quantify on its own: the receptivity of the audience at the moment of contact.

Most attribution models, including last-click, multi-touch, and data-driven, track what a user did after seeing an ad. They do not account for the state the user was in at the time of exposure. Two identical placements can produce very different outcomes depending on audience receptivity. Attribution models that ignore mindset will often undervalue placements that perform well for reasons standard signals cannot detect."

A standard brand lift study tells you whether awareness, recall, or favorability changed. It does not explain what caused that change. Attentive Lift goes further by connecting attention quality and receptivity to brand outcomes, so you can see not just whether lift occurred, but which high-receptivity moments drove it. This is the difference between measuring an outcome and understanding its cause.

Most brand awareness measurement tracks impressions, reach, and recall, and treats all impressions as equal. The issue is that an impression delivered to an unreceptive audience performs very differently from one delivered in a moment of genuine openness. Awareness measurement that includes receptivity shows which placements actually contributed to building the brand, not just which ones were delivered.

Viewability confirms that an ad was visible. It does not confirm that the audience was ready to receive it. A fully viewable impression served to someone who is scrolling, distracted, or disengaged from the surrounding content will perform very differently from one delivered in a moment of genuine receptivity. Viewability is a necessary baseline, but it was never designed to predict performance.

CPG
CTV/OTT
Video
North America
CPG
CTV/OTT
Video
North America
Japan
QSR / Dining Out
CTV/OTT
Video
North America
Japan
Non-Profit
CTV/OTT
Video
North America
Japan
CPG
CTV/OTT
Video
North America
Japan
CPG
CTV/OTT
Video
North America
Japan
Travel / Tourism
CTV/OTT
Video
North America
Japan
Auto
CTV/OTT
Video
North America
Japan
Retail
Desktop
North America
EMEA
APAC
Japan
Retail
Mobile
Desktop
North America
EMEA
Japan
Auto
Mobile
Desktop
North America
EMEA
Retail
Mobile
North America
EMEA
APAC
Japan
Retail
Mobile
North America
EMEA
APAC
Japan
Entertainment
Mobile
North America
EMEA
Non-Profit
Mobile
North America
EMEA
APAC
Japan
QSR / Dining Out
Video
Desktop
Mobile
North America
EMEA
Auto
Mobile
North America
EMEA
APAC
Japan
CPG
Mobile
Desktop
Video
North America
EMEA
Japan
CPG
Mobile
North America
EMEA
APAC
Japan
CPG
Healthcare / Pharma
CTV/OTT
Video
North America
Japan
Travel / Tourism
Mobile
North America
EMEA
Technology
Retail
Entertainment
Desktop
Mobile
North America
EMEA
APAC
Japan
Technology
Retail
Entertainment
Desktop
North America
EMEA
APAC
Japan
Travel / Tourism
Desktop
North America
EMEA
APAC
Japan
Technology
Retail
Desktop
Video
North America
EMEA
APAC
Japan
QSR / Dining Out
Mobile
Desktop
North America
EMEA
APAC
Japan
QSR / Dining Out
Mobile
North America
EMEA
APAC
Japan
CPG
Mobile
Video
North America
EMEA
APAC
Japan
Retail
Desktop
Mobile
North America
EMEA
APAC
Japan
Auto
Desktop
North America
EMEA
APAC
Japan
Travel / Tourism
Mobile
Video
North America
EMEA
Retail
Desktop
Mobile
North America
EMEA
APAC
Japan
CPG
CTV/OTT
Video
North America
Japan
Retail
Mobile
North America
EMEA
Auto
Mobile
Desktop
North America
Japan
Entertainment
Video
Mobile
Desktop
North America
EMEA
CPG
CTV/OTT
Video
North America
Japan
Technology
Mobile
North America
EMEA
APAC
Japan
Auto
Mobile
Desktop
North America
EMEA
Japan
Energy / Utilities
Desktop
North America
EMEA
APAC
Japan
CPG
Mobile
North America
EMEA
APAC
Japan
Financial Services
Video
Desktop
Mobile
North America
EMEA
Entertainment
Desktop
Video
North America
EMEA
APAC
Japan
CPG
Mobile
Desktop
North America
EMEA
Japan
QSR / Dining Out
Mobile
North America
EMEA
APAC
Japan
CPG
CTV/OTT
Video
North America
Japan
Entertainment
Desktop
Video
North America
EMEA
APAC
Japan
Retail
Desktop
Video
North America
EMEA
APAC
Japan
Healthcare / Pharma
Mobile
North America
EMEA
APAC
Japan
Technology
Desktop
Video
North America
EMEA
APAC
Japan
Retail
Mobile
North America
EMEA
Retail
Mobile
North America
EMEA
APAC
Japan
Retail
Mobile
North America
EMEA
APAC
Japan